Category Archives: Design

Project 2

Project 2, while it may be over for me, my process will continue.

Screen Shot 2015-12-22 at 9.56.22 PM

Project 2 gave me an opportunity to create a dedication to my late uncle David. He was a wood sculptor, he would carve grand tiki-totems. Utilizing the laser cutter allows me to engrave wood with depictions of some of his carvings. I chose specifically to engrave a photo of a family of tigers standing tall next to each other. I learned better how to use Illustrator through applying different image trace filters to the actual photograph of the tigers to then break them up into basic colors and shapes. I did not want the engraving to be as detailed as the photo, nor did I want to capture the photo. I wanted to depict the tiger’s shapes, specifically the strokes and arches my uncle had carved himself. I also learned how to mask which is a very important and powerful tool to take advantage of. I chose to break the tigers into 3 different shades of the grey scale. White, black, and grey. The laser cutter interpreted these different levels of the grey scale to be 3 different depths of engraving. The issue though with how my piece came out was that the grey and black were not that different. Even though they seemed far apart and that the contrasted enough, according to the computer it was much closer to black thaScreen Shot 2015-12-22 at 9.56.29 PMn white. Because of this any portion of my image traced and masked tigers that was black and grey almost ended up blurring together. For example, the tiger’s stripes do not very much contrast with the tiger’s regular fur.

 

Going back to what I said before, my process hasn’t ended yet. I want this dedication to eventually be a gift to my father when I go to see him in Toronto in December, and I want it to be a lot bigger. 18x24in would be a size I am happy with. I would like the wood to be about 1 inch thick, have rounded edges and corners on the front side, and be stained a mahogany color.

 

I will have to be very careful with certain parts of my project. One of many is how I draw contrast between the three tigers. If I choose to overlay them again, then I will have to make sure that some of them have some sort of outline or border to draw them in front of/behind one another. Otherwise they would merge together into a blob. Secondly, I may not be able to rely on the black-grey-white method of engraving. The difference in depth from white to black is only maybe 4 millimeters, and that is hardly taking advantage of the 1 inch thick piece of wood I hope to be working with.

 

The importance of project 2 was not in the piece I produced but the door it opened for me into new creative applications I am capable of taking advantage of to produce meaningful results in my personal life.

 

Frogger, Houses, Programming

Frogger

One of the most popular ways of learning or practicing programming is through making video games. The reason for this is that it allows you a way of expression, or choice while learning. It very much so collides with the traditional Computer Science method of learning, packets, packets, packets, do this, do that, do this. Almost any differentiation and you get marked wrong. That’s one of the reasons why I couldn’t stand CS and had to stick with New Media. I want to express myself, I don’t want to be trapped and only learn what others tell me to learn.

Anyways, in NMD 104 we really got into programming. I loved it, i love creating things. You had to both mimic the original game, but with your own methods, because you certainly can’t go get the original creator’s code and use it for your project.

The first larger project we had to do was Frogger, as the picture above depicts. It was hard, for many, but everyone in the class pulled through. You could also expand upon it as much as yo wanted. Whether that means more vehicles, different types of vehicles, or more levels, that was all fine. Programming by nature can be interpreted at the start as a very rigid practice. There’s one way to do things, and that’s it. Though, teaching programming through more of an expressive nature can first show someone there are many different things you can do, and then, through practice, that you can do each in so many different ways.

The second project we did wHouseas a house simulation. We had to create a house scene where when people entered the house the lights would turn on, the sun would set, lights turn off, essentially a whole day and night cycle for the house. On top of that it also had to sync up with the actual weather utilizing web scraping methods. Both projects were great, as they allowed us to learn programming but in a way we would be able to express ourselves. For many, that is what turns them off from programming and it’s initial rigid interpretations.

 

Learning Photoshop

Landry_Project7_NMD104Beyond learning Illustrator another platform that was taught in NMD 160 was Photoshop. Before this I have never used Photoshop. Usually I am very explorative and have a head start over other people because I’ve had experience in a lot of different things, though Photoshop is not one of them. It was a bad, but definitely teaching experience to be on the exact opposite spectrum when it came to being good at something. Though, that is something I will need to get better at being if I ever want to learn something entirely new to me.

This project, to try and create the impossible, was a chance to try and learn on a platform I had no previous experience on. I looked at online learning materials such as videos, articles, and anything I could get my hands on. I only had a couple days but wanted to make this as best as I could. That is another concept that I can tell will be occurring quite a bit in my future New Media career. Entering new fields with close to no experience, and trying to squeeze every once of value I can out of it in a short amount of time. Doing that in itself will not only benefit me in those specific fields, but also give me a skill that will help me interpret new things faster, and better. Its hard to explain, but there is such a thing as getting better at doing things for the first time. Not after long, you can get the hang of all sorts of things pretty quickly. NMD 160 was a class that encompassed pretty much that. Here’s a new platform, dive into it, and create the best thing you can. An iterative process of learning and growth.

Logo Design

Light Graffitti Logo

The large portion of NMD 160 was taken up learning many of the products within the Adobe Creative Cloud such as Illustrator, Photoshop, After Effects, and more. For me the most beneficial skill to learn was Illustrator with its vector graphic capabilities. One of the final projects for NMD 104 allowed me to create my own logo for another previous project. Using illustrator and what skill I had acquired during the course I made a logo I am quite proud of. It looks very smooth, and most importantly of all, can be scaled to any size and keep its resolution and detail.

Illustrator, beyond logos, can also be used for wire frames and storyboards, another important part of design and ultimately New Media. Illustrator is a very important tool as with New Media we are creating, modifying, and dealing with emerging ideas. Regarding our society today and its huge investment into the digital world, a digital tool is exactly what we need to communicate our intention and purpose.

There Are Things Up There

Project 3 Prototype

This NMD 200 project encompasses the project I have probably put the most work into since being a New Media student. It required a lot of research, help, and determination.

During NMD 200 I learned a lot of prototyping skills, though I wanted to use them in conjunction with something else. Since prototyping is a piece of a project, I thought it would be weird if I did a project that was on and only on prototyping.

I decided to try and replicate a feeling of bewilderment that I would sometimes get staring up at a star or plane hurtling through the sky. That just for a second I would understand the magnitude of what I was viewing. I attempted to take this feeling, and replicate it not only within myself but others, but with satellites.

I designed a small mobile box with a Raspberry Pi that would hook up into the wifi and pull data on satellites including their position and velocity and display them on shuffle on a screen.

To replicate the feeling I was going for I first made the information on satellites accessible to those viewing. Then I tried to personify the satellites with a poem on the front, (I personify them automatically in my head but I thought It may be a way to get others to do it who wouldn’t normally.) Lastly I was going to try and get the user to interact with the satellites in some way, whether or not that was just going to be by navigating between satellites with some buttons or something else, I am not sure. I never got that far, sadly because of time constraints. I would rather it be because I tried and failed than ran out of time, sorta lack luster.

Regardless i am really glad on how this project to its form and what I was able to accomplish. I believe it encompasses everything I have learned so far as a NMD student, everything from learning Adobe Illustrator to User Experience.

Redesigning the Stove

Stove

And the start of my NMD 442 User Experience class we had to choose an experience, not a product, to remodel and redesign. The experience I wanted to redesigned was when you forget whether or not you left the stove on. My solution was a stove that you do not turn on, therefor never have to worry about whether or not you left it on.

Part of the user experience class was to prototype our idea and actually conduct user testing to see if it was interpreted and used how we thought it would be.

Again I was skeptical because I knew I couldn’t create that high fidelity of a prototype in such a short amount of time. I did not think I would really be able to get anything out of it. Though, throughout showing people the stove, how to use it, and seeing if they interacted with it  how I expected them to, I actually got a lot out of it. Everything I needed actually. The crux of my project is how people would interpret the dials, and the information they communicated. I found out what was difficult about it, what was done well, and if i had time to make another, I’d know exactly what to pursue and try to fix. This was definitely a class that benefited be, and I believe it would be best if taken earlier in the NMD curriculum.

Final project- 5 Stages of Grief

Final Project Screenshot

Towards the end of NMD 102 I got the opportunity to do one of the projects I am most fond of since being a New Media student. By utilizing emerging technologies such as the Oculus Rift virtual reality headset, as well as a team of 3 with some imagination, I was able to model an experience which reflected upon the 5 Stages of Grief. Denial, anger, bargaining, depression, acceptance. Beyond the opportunity to work with the Oculus rift, one of our goals was to try and help those who may be affected by grief by crafting an experience that would help them realize the path they might take to better maneuver their grief. Upon presenting this project at the New Media night at the IMRC we actually met a psychologist who said virtual reality was actually an emerging section of psychology, therapy, and such. Its nice to know that what we came up to pursue as a project actually has some merit and future in potentially helping people.

Sketching, Drafting, Planning

Final Project Sketching

Throughout NMD 102 we pursued a number of projects. This allowed us to practice how to approach projects. This includes figuring out what to make, critiquing it, then establishing an initial direction. These concepts were critical in each project and upcoming ones throughout my New Media career. Without these a project would struggle to gain a footing, a teamwork would be in vain without communicative plan. This screenshot in particular is of my final project with Ted Scontras and Josef Siraco. Sketches depicted are of the first stage of our game designed to model denial.

Project 3

 

NMD 442
Professor: Gene Felice
Jack Rideout, Dylan Landry, Seth Christman
Fall 2015

 

This project introduced me to 3D printing, as well as how to work better as a team. Why it introduced me to 3D printing is obvious, the project was to 3D print something, but what is more interesting is why it got me to better work as being part of a greater whole. As a team we did not have to make each our own individual structure, but instead build something that would interconnect between our pieces. This way, we did not need to just make sure our individual designs were up to par, but that they actually worked together as well. Communication was absolutely key, and following through with each process making sure our designs still connected was definitely a challenge.

As a team we decided to make a skyscraper out of three parts. They would stack on each other just utilizing gravity and a few interlocking mechanisms that prevented them from twisting out of place. This way, with how the skyscraper was divided, we were each allowed our own creativity to express ourselves as long as our bases and tops still interacted with each other properly. I thought it was a pretty smart way of doing things but we did not expect our project to all most fall apart when we began importing it into the 3D printing software. It turns out our measurements for our 3D models got somehow mixed up, and our skyscraped printed less than 1 cm wide. It was very very small, so many of our interlocking mechanisms no longer worked because they were so small the print quality couldn’t model them properly.

Though, all in all, we got out of the project what we were supposed to and learned a lot of valuable things. Even though small, at least the tower still printed.

 

 

Project 1

The Assignment: Take two pictures of your ‘object’ for each of the listed categories with your project team helping you along the way with lighting, assembling the backdrop, etc.

Outdoor 1Macro

I already knew how to take each of the photos. Macro, depth of field, indoor lighting, outdoor, then some sort of photo including a planned backdrop. I already know how to use a camera at an intermediate level. Though my Nikon still has a whole lot of functionality I haven’t yet dabbled with. I enjoyed taking the pictures, though they weren’t necessarily of subject matter I’d usually capture. My object was my bike, and without some sort of rig or planning for movement shots I can only make it so exciting with still photography. I suppose thats part due to poor planning on my part.

I think the project is good for incoming students who do not yet know how to use a camera, though I do not believe it justifies the requirement of meeting with your group to Backdrop 2shoot. What I believe the purpose of the project to be, learning to use a camera, warrants personal work. If someone wants to meet with another, whether it to be as a subject or a helper, that option is there.

Some problems I ran into regarding the requirement of meeting with group members is time. Many of us were very busy already, and finding a time to meet was difficult. On top of that when members do mBackdropeet time is of the essence. Taking your time is not a very practical thing at that point.

On Sunday I met with someone outside of my group to do some filming. I had missed our previous meeting time and only had that early afternoon to do it. I needed someone to hold Indoor Lighting 2the camera, hence Theodore joining me. I had requested to rent out a tripod from the IMRC though
no one had gotten back to me. I could of and would have shot the whole thing by myself originally. While Ted helped a lot, the unavoidable shakiness really took away from the quality of my shots.

While I do think the project is good for students to take different types of photography to learn how a camera works, I do not believe doing this in a group setting should be a requirement. The amount of effort and time I wish to put into each of my shots does not mold well with trying to meeting with a group of students who have just as variable schedules and busy lives as I. When we do meet, it could be more of an impediment than benefit.

Heres a link to the video I shot:

https://drive.google.com/file/d/0B05j6hmfpwPbU1I3MlhjLTBaZnM/view?usp=sharing