Category Archives: Conceptual

Project 3

Project 3 was to work in a group and 3D print an object that pieced together and interlocked in some way. I worked with Seth, and Jack. Our idea was to create a skyscraper. We split the tower into three equal cubes and each of us got creative freedom regarding what we wanted to do with our own cubes. We agreed that we would interlock them byScreen Shot 2015-12-22 at 9.59.00 PM printing a pole and skewering each of our pieces through the center from top to bottom. The bottom of one cube would have small square extrusions while the top of another cube would have matching square inlets that would receive the extrusions. This would prevent cubes from spinning and non aligning with others.

We thought we had planned well enough for our cubes to be the same dimensions as well as holes, extrusions, inlets, etc. And in fact, we had. They were all the same size. Hooray!

But they were all roughly 1/6th the scale we wanted. Something had occurred between us making half our components in Maya, the other in 123D Design, and porting it all into the Form Labs printing software. While we agreed on dimensions we should of also agreed on a set of tools to use. In addition similar tools at that.

The execution of our idea is where we struggled. With the small scale came also printing inaccuracies, support issues, bent bases, and worst of all our interlocking mechanisms (the extrusions and inlets) were so small and the quality so bad that they didn’t work at all. Other project teams also struggled with the small size of their connections. Not many people want to wait 5 + hours as their print finishes so they go small instead of going big and end up suffering. The Formlabs printer scheduled time slots was divided up into 3 hour blocks as well so we had limitations as to how long we could spend printing.

I enjoyed the 3D modeling aspect of the project, though I wish I could of spent more time doing it. Due to a busy schedule as well as trying to get the printing done as earlier as possible to avoid conflicts I couldn’t commit as much time to modeling. I am curious as to if I will be able to incorporate 3D modeling or laser cutting in my final project. I really don’t need to use either, but incorporating an aspect of that would add to the ‘home-brew’ feeling of things. The more I can personally craft of my final project, as opposed to purchasing kits and preassembled parts, the better i’d feel.

I’ve now had a chance to experience the 3D printing process, as well as laser cutting process. Where I can I would rather utilize laser cutting. I have found it to be faster, and thus less damaging if errors occur. If I cut a sheet of wood the wrong size I can throw in another and press play. There is no 3 hour waiting period to first see it if would come out alright. It is also cheaper ‘time wise’, meaning its less of a time investment. Time is money! While 3D printing does have many advantages, I believe for now laser cutting best fits my needs.

There Are Things Up There

Project 3 Prototype

This NMD 200 project encompasses the project I have probably put the most work into since being a New Media student. It required a lot of research, help, and determination.

During NMD 200 I learned a lot of prototyping skills, though I wanted to use them in conjunction with something else. Since prototyping is a piece of a project, I thought it would be weird if I did a project that was on and only on prototyping.

I decided to try and replicate a feeling of bewilderment that I would sometimes get staring up at a star or plane hurtling through the sky. That just for a second I would understand the magnitude of what I was viewing. I attempted to take this feeling, and replicate it not only within myself but others, but with satellites.

I designed a small mobile box with a Raspberry Pi that would hook up into the wifi and pull data on satellites including their position and velocity and display them on shuffle on a screen.

To replicate the feeling I was going for I first made the information on satellites accessible to those viewing. Then I tried to personify the satellites with a poem on the front, (I personify them automatically in my head but I thought It may be a way to get others to do it who wouldn’t normally.) Lastly I was going to try and get the user to interact with the satellites in some way, whether or not that was just going to be by navigating between satellites with some buttons or something else, I am not sure. I never got that far, sadly because of time constraints. I would rather it be because I tried and failed than ran out of time, sorta lack luster.

Regardless i am really glad on how this project to its form and what I was able to accomplish. I believe it encompasses everything I have learned so far as a NMD student, everything from learning Adobe Illustrator to User Experience.

Redesigning the Stove

Stove

And the start of my NMD 442 User Experience class we had to choose an experience, not a product, to remodel and redesign. The experience I wanted to redesigned was when you forget whether or not you left the stove on. My solution was a stove that you do not turn on, therefor never have to worry about whether or not you left it on.

Part of the user experience class was to prototype our idea and actually conduct user testing to see if it was interpreted and used how we thought it would be.

Again I was skeptical because I knew I couldn’t create that high fidelity of a prototype in such a short amount of time. I did not think I would really be able to get anything out of it. Though, throughout showing people the stove, how to use it, and seeing if they interacted with it  how I expected them to, I actually got a lot out of it. Everything I needed actually. The crux of my project is how people would interpret the dials, and the information they communicated. I found out what was difficult about it, what was done well, and if i had time to make another, I’d know exactly what to pursue and try to fix. This was definitely a class that benefited be, and I believe it would be best if taken earlier in the NMD curriculum.

Blogs

Blogs Screenshot

I’ve never had to blog for a class before, so I was skeptical. For NMD 442, User Experience, we read a lot of things, responded to a lot, and sketched a lot. At first we just needed a place to store all of this, a repo of sorts, and that’s what the blog initially was for. But then it started to take on a different shape. It began to be a text book of sorts. It had its own chapters, sections, topics, categories, and presented information on each in short, information dense posts. Many of these topics ranged from understanding how people think, how people see, how people are motivated, all the way to more corporate skills such as wire framing, conducting user tests, and story boarding. Each of these topics are very important for the classes topic, User Experience, but also for New Media as a whole. You could literally print out our blog, staple it together, and have a decent New Media textbook of sorts. I really do not see how not.

New media shapes the future through User Experience. That is its tool and primary means of interacting with the future. What is easiest to use and best molds with the current social state of society is what will survive and persist. For us to understand User Experience is to understand how to mold how people will interact with their environment in the future.

Here’s a link to the blog if you would like to take a look.

Pechakucha Presentations

PechaKucha Screenshot

The largest portion of NMD 100 was taken up with a style of presentation called ‘Pechakuchas’. They are slide-style presentations where each slide lasts 20 seconds, and there are 20 slides. It is meant to provide short batches of information, and quickly. It is best for both the presenter and audience because the presenter is allowed to compile their ideas in a condensed, coherent order, and the audience get the short and quick version. Its best for the presenter to gather their ideas, and the audience doesn’t waste their time.

Particularly, our largest Pechakucha in NMD 100 was in regards to predicting the future. We were each given a technology to research its origin, what its current state is, and what it may evolve into in the near future. NMD revolves around the future, and shaping your own path in it. How will current technologies shape our lives in the coming years, and how can I take that into a malleable situation.

Final project- 5 Stages of Grief

Final Project Screenshot

Towards the end of NMD 102 I got the opportunity to do one of the projects I am most fond of since being a New Media student. By utilizing emerging technologies such as the Oculus Rift virtual reality headset, as well as a team of 3 with some imagination, I was able to model an experience which reflected upon the 5 Stages of Grief. Denial, anger, bargaining, depression, acceptance. Beyond the opportunity to work with the Oculus rift, one of our goals was to try and help those who may be affected by grief by crafting an experience that would help them realize the path they might take to better maneuver their grief. Upon presenting this project at the New Media night at the IMRC we actually met a psychologist who said virtual reality was actually an emerging section of psychology, therapy, and such. Its nice to know that what we came up to pursue as a project actually has some merit and future in potentially helping people.

Sketching, Drafting, Planning

Final Project Sketching

Throughout NMD 102 we pursued a number of projects. This allowed us to practice how to approach projects. This includes figuring out what to make, critiquing it, then establishing an initial direction. These concepts were critical in each project and upcoming ones throughout my New Media career. Without these a project would struggle to gain a footing, a teamwork would be in vain without communicative plan. This screenshot in particular is of my final project with Ted Scontras and Josef Siraco. Sketches depicted are of the first stage of our game designed to model denial.

Project 3

 

NMD 442
Professor: Gene Felice
Jack Rideout, Dylan Landry, Seth Christman
Fall 2015

 

This project introduced me to 3D printing, as well as how to work better as a team. Why it introduced me to 3D printing is obvious, the project was to 3D print something, but what is more interesting is why it got me to better work as being part of a greater whole. As a team we did not have to make each our own individual structure, but instead build something that would interconnect between our pieces. This way, we did not need to just make sure our individual designs were up to par, but that they actually worked together as well. Communication was absolutely key, and following through with each process making sure our designs still connected was definitely a challenge.

As a team we decided to make a skyscraper out of three parts. They would stack on each other just utilizing gravity and a few interlocking mechanisms that prevented them from twisting out of place. This way, with how the skyscraper was divided, we were each allowed our own creativity to express ourselves as long as our bases and tops still interacted with each other properly. I thought it was a pretty smart way of doing things but we did not expect our project to all most fall apart when we began importing it into the 3D printing software. It turns out our measurements for our 3D models got somehow mixed up, and our skyscraped printed less than 1 cm wide. It was very very small, so many of our interlocking mechanisms no longer worked because they were so small the print quality couldn’t model them properly.

Though, all in all, we got out of the project what we were supposed to and learned a lot of valuable things. Even though small, at least the tower still printed.

 

 

Project 1

The Assignment: Take two pictures of your ‘object’ for each of the listed categories with your project team helping you along the way with lighting, assembling the backdrop, etc.

Outdoor 1Macro

I already knew how to take each of the photos. Macro, depth of field, indoor lighting, outdoor, then some sort of photo including a planned backdrop. I already know how to use a camera at an intermediate level. Though my Nikon still has a whole lot of functionality I haven’t yet dabbled with. I enjoyed taking the pictures, though they weren’t necessarily of subject matter I’d usually capture. My object was my bike, and without some sort of rig or planning for movement shots I can only make it so exciting with still photography. I suppose thats part due to poor planning on my part.

I think the project is good for incoming students who do not yet know how to use a camera, though I do not believe it justifies the requirement of meeting with your group to Backdrop 2shoot. What I believe the purpose of the project to be, learning to use a camera, warrants personal work. If someone wants to meet with another, whether it to be as a subject or a helper, that option is there.

Some problems I ran into regarding the requirement of meeting with group members is time. Many of us were very busy already, and finding a time to meet was difficult. On top of that when members do mBackdropeet time is of the essence. Taking your time is not a very practical thing at that point.

On Sunday I met with someone outside of my group to do some filming. I had missed our previous meeting time and only had that early afternoon to do it. I needed someone to hold Indoor Lighting 2the camera, hence Theodore joining me. I had requested to rent out a tripod from the IMRC though
no one had gotten back to me. I could of and would have shot the whole thing by myself originally. While Ted helped a lot, the unavoidable shakiness really took away from the quality of my shots.

While I do think the project is good for students to take different types of photography to learn how a camera works, I do not believe doing this in a group setting should be a requirement. The amount of effort and time I wish to put into each of my shots does not mold well with trying to meeting with a group of students who have just as variable schedules and busy lives as I. When we do meet, it could be more of an impediment than benefit.

Heres a link to the video I shot:

https://drive.google.com/file/d/0B05j6hmfpwPbU1I3MlhjLTBaZnM/view?usp=sharing