Category Archives: NMD 442

Redesigning the Stove


And the start of my NMD 442 User Experience class we had to choose an experience, not a product, to remodel and redesign. The experience I wanted to redesigned was when you forget whether or not you left the stove on. My solution was a stove that you do not turn on, therefor never have to worry about whether or not you left it on.

Part of the user experience class was to prototype our idea and actually conduct user testing to see if it was interpreted and used how we thought it would be.

Again I was skeptical because I knew I couldn’t create that high fidelity of a prototype in such a short amount of time. I did not think I would really be able to get anything out of it. Though, throughout showing people the stove, how to use it, and seeing if they interacted with it  how I expected them to, I actually got a lot out of it. Everything I needed actually. The crux of my project is how people would interpret the dials, and the information they communicated. I found out what was difficult about it, what was done well, and if i had time to make another, I’d know exactly what to pursue and try to fix. This was definitely a class that benefited be, and I believe it would be best if taken earlier in the NMD curriculum.


Blogs Screenshot

I’ve never had to blog for a class before, so I was skeptical. For NMD 442, User Experience, we read a lot of things, responded to a lot, and sketched a lot. At first we just needed a place to store all of this, a repo of sorts, and that’s what the blog initially was for. But then it started to take on a different shape. It began to be a text book of sorts. It had its own chapters, sections, topics, categories, and presented information on each in short, information dense posts. Many of these topics ranged from understanding how people think, how people see, how people are motivated, all the way to more corporate skills such as wire framing, conducting user tests, and story boarding. Each of these topics are very important for the classes topic, User Experience, but also for New Media as a whole. You could literally print out our blog, staple it together, and have a decent New Media textbook of sorts. I really do not see how not.

New media shapes the future through User Experience. That is its tool and primary means of interacting with the future. What is easiest to use and best molds with the current social state of society is what will survive and persist. For us to understand User Experience is to understand how to mold how people will interact with their environment in the future.

Here’s a link to the blog if you would like to take a look.