Box Stacker Elite – NMD 102 Final Project

Posted by on Sep 21, 2016 in New Media, NMD 102 | 0 comments

Box Stacker Elite – NMD 102 Final Project

I worked together with Mike Perkins to create a mobile game titled Box Stacker Elite. It was a simple physics-based stacking game made in Unity for Android devices. The player is tasked with stacking an endless stream of differently shaped objects as high as they can for a proportional high score. If a single piece falls off, the game resets. This was actually the backup plan for a more ambitious original idea we had for a different mobile game. I had already created all the assets (sprites, audio) for the previous game and Mike was to handle coding that in Unity and porting it to his...

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Lost Island – NMD 102 Project 5: Unity

Posted by on Sep 21, 2016 in Featured, New Media, NMD 102 | 0 comments

Lost Island – NMD 102 Project 5: Unity

The fifth and final project before the proper final for NMD 102, I worked with Andrew Kolbjornsen and Andrea Jean to create a short game titled “Lost Island”. The premise was simple: you crashed on a seemingly uninhabited island and had to find a way off. The one clear route along the island’s shore, through a cave, and up a hill led to a radio tower and a small shack beneath, where the player then implicitly radioed for help and a helicopter arrives to rescue them. The idea was inspired by various “walking simulator” games like Dear Esther and Proteus, and in...

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Zubox – NMD 102 Project 4: Max MSP

Posted by on Sep 21, 2016 in Featured, New Media, NMD 102 | 0 comments

Zubox – NMD 102 Project 4: Max MSP

The Zubox was effectively an electric cello designed by myself and Ethan Crooker for the 4th project of NMD 102. The goal of the project was to create a playable electronic instrument using the Max MSP audio-focused coding environment. Groups of 4 people each were assigned to create the device in a short span of time, but the other two members of our group either dropped the course shortly after the project’s assignment or simply didn’t show up to class thereafter. The idea for the whole thing stemmed from the single module it works off of: an ultrasonic sensor. Ethan had this...

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