I’m designing a 2D roguelite stealth game.
Abstract I intend to make a game called Escape, a roguelite stealth game for PC. Escape is a game where you must use stealth to accomplish tasks. The challenge comes from the fact that the levels are randomly generated every time, and dying resets the player’s progress to the beginning. What Escape is a combination of two video game genres: roguelite and stealth. Roguelites are games that borrow some characteristics.. Read More
Problem: Disappearing Language For this problem, Solution B is the best representation of a many-to-many solution for this problem. It goes right to the people who know the language and preserves it in a way that anyone can access it. In the format, anyone can record a story and put it on the website for anyone to access. It completely removes the middle man or administrative role that is present.. Read More
Our final project for NMD 344 was to create a video essay with a clear topic, explanation of the topic, and conclusion. The audio for the essay could be recorded or taken from an already existing piece; the only requirement was that we could not use any visual material from the source we also got the audio from. My essay was based off the Vlogbrothers’ video Addicted to Outrage, and.. Read More
One our last projects before we moved fully into After Effects was we were assigned a color and told to make a movie poster about the color without using our color anywhere in the poster. I was assigned blue (#0000ff to be exact). I chose a corporate setting because blue is often used in corporate color schemes. Blue is also a symbol for coldness and aloofness, hence the blacked out.. Read More
Our first significant project in After Effects in NMD 344 was to create a kinetic typography piece. We could choose a monologue from a movie/TV show/TED talk or lyrics from a song. I chose Heath Ledger’s “Why so serious?” monologue from The Dark Knight because I love Heath Ledger’s Joker and it’s a fantastic monologue.
This project required us to select ten existing icons and divide them into pairs. For each pair, we had to show a smooth transition from one icon to the other over five frames. This laid the groundwork for a later project where we had to select three transitions and create three animations that were each 3 seconds long: a frame by frame animation at 15 fps an animation using keyframed masks.. Read More
After we had created an icon to represent ourselves, our next assignment was to create a set of 20 icons to represent an object we were assigned. The object I was assigned was “tricycle”.
For this project, we had to create the 27th letter of the english alphabet. We had to pick a font to create it in, an uppercase and lowercase version of the letter, a name for the letter, and a sound for the letter to make. We also had to include a way the letter would be used in a currently existing word. My 27th letter was chee, which makes the “ch”.. Read More
The second project in NMD 344, The Logo, was similar to the Mark but different in one way: we had to create an abstract representation of our personal skills instead of our entire person. It was similar enough to The Mark for it to be a little easier, but at the same time was a completely different way to look at ourselves.