Aidan's Portfolio

Create. Play. Wonder.

Opening and Closing Lines #1

Opening statement: Though not much has changed about my project since I introduced, the premise is I want to create a roguelite stealth game. Closing statement: The AI is progressing, but it needs some work. And that’s what I’ve accomplished by this milestone.

Computer-less capstone

For this assignment, we had to reimagine our capstone as a project that used no computers. This was my attempt at it. If I had to completely redesign my capstone without a computer, I would make a combination of D&D and a board game; if you’ve ever played a game called Forbidden Desert, it’s similar to that. The game would be playable by 3-5 players. At the start of the.. Read More

Final Capstone Proposal

           Abstract I intend to make a game called Escape, a roguelite stealth game for PC. Escape is a game where you must use stealth to accomplish tasks. The challenge comes from the fact that the levels are randomly generated every time, and dying resets the player’s progress to the beginning.            What Escape is a combination of two video game genres: roguelite and stealth. Roguelites are games.. Read More

Capstone promotion plan

My plan to get the word out has three main points of attack. First, I want to maintain a website for the game where I post frequent updates about the game; posts would cover aspects like concept art, progress on gameplay features, and links to features of the game on other websites (if there are any). It would also have sections to describe the features of the game, target platforms,.. Read More

Aidan Bauer’s Capstone Proposal

Abstract I intend to make a game called Escape, a roguelite stealth game for PC. Escape is a game where you must use stealth to accomplish tasks. The challenge comes from the fact that the levels are randomly generated every time, and dying resets the player’s progress to the beginning. What Escape is a combination of two video game genres: roguelite and stealth. Roguelites are games that borrow some characteristics.. Read More

Many-to-many strategies Exercise 1

Problem: Disappearing Language For this problem, Solution B is the best representation of a many-to-many solution for this problem. It goes right to the people who know the language and preserves it in a way that anyone can access it. In the format, anyone can record a story and put it on the website for anyone to access. It completely removes the middle man or administrative role that is present.. Read More